Real-Time 3D Graphics with WebGL 2
Ashighlyinteractiveapplicationshavebecomeanincreasinglyimportantpartoftheuserexperience,WebGLisauniqueandcutting-edgetechnologythatbringshardware-accelerated3Dgraphicstotheweb.Packedwith80+examples,thisbookguidesreadersthroughthelandscapeofreal-timecomputergraphicsusingWebGL2.Eachchaptercoversfoundationalconceptsin3Dgraphicsprogrammingwithvariousimplementations.Topicsarealwaysassociatedwithexercisesforahands-onapproachtolearning.Thisbookpresentsaclearroadmaptolearningreal-time3DcomputergraphicswithWebGL2.Eachchapterstartswithasummaryofthelearninggoalsforthechapter,followedbyadetaileddescriptionofeachtopic.Thebookoffersexample-rich,up-to-dateintroductionstoawiderangeofessential3Dcomputergraphicstopics,includingrendering,colors,textures,transformations,framebuffers,lights,surfaces,blending,geometryconstruction,advancedtechniques,andmore.Witheachchapter,youwill"levelup"your3Dgraphicsprogrammingskills.Thisbookwillbecomeyourtrustworthycompanionindevelopinghighlyinteractive3DwebapplicationswithWebGLandJavaScript.
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