- Unreal Engine 4 Shaders and Effects Cookbook
- Brais Brenlla Ramos John P. Doran
- 115字
- 2021-06-24 14:12:00
About the reviewer
Deepak Jadhav is a game developer based in Pune, India. Deepak received his bachelor's degree in computer technology and master's degree in game programming and project management. Currently, he is working as a game developer in India's leading game development company. He has been involved in developing games on multiple platforms, such as PC, Mac, and mobile. With years of experience in game development, he has a strong background in C# and C++, and he has developed his skills in platforms including Unity, Unreal Engine, and augmented and virtual reality.
I would like to thank the authors and the Packt Publishing team for giving me the opportunity to review this book.
推薦閱讀
- Java逍遙游記
- Moodle Administration Essentials
- 大學(xué)計(jì)算機(jī)應(yīng)用基礎(chǔ)實(shí)踐教程
- Building a Game with Unity and Blender
- Maven Build Customization
- Data Analysis with IBM SPSS Statistics
- WordPress Plugin Development Cookbook(Second Edition)
- 名師講壇:Spring實(shí)戰(zhàn)開發(fā)(Redis+SpringDataJPA+SpringMVC+SpringSecurity)
- C# 8.0核心技術(shù)指南(原書第8版)
- Arduino家居安全系統(tǒng)構(gòu)建實(shí)戰(zhàn)
- Salesforce Reporting and Dashboards
- 輕松上手2D游戲開發(fā):Unity入門
- 深度探索Go語言:對(duì)象模型與runtime的原理特性及應(yīng)用
- Mastering ASP.NET Core 2.0
- Test-Driven iOS Development with Swift