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Unity 2020 By Example
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TheUnitygameengine,usedbymillionsofdevelopersaroundtheworld,ispopularthankstoitsfeaturesthatenableyoutocreategamesand3Dappsfordesktopandmobileplatformsinnotime.WithUnity2020,thisstate-of-the-artgameengineintroducesenhancementsinUnitytooling,editor,andworkflow,amongmanyotheradditions.ThethirdeditionofthisUnitybookisupdatedtothenewfeaturesinUnity2020andmoderngamedevelopmentpractices.Onceyou’vequicklygottogripswiththefundamentalsofUnitygamedevelopment,you’llcreateacollection,atwin-stickshooter,anda2Dadventuregame.You’llthenexploreadvancedtopicssuchasmachinelearning,virtualreality,andaugmentedrealitybybuildingcompleteprojectsusingthelatestgametoolkit.Asyouimplementconceptsinpractice,thisbookwillensurethatyoucomeawaywithaclearunderstandingofUnitygamedevelopment.Bytheendofthebook,you'llhaveafirmfoundationinUnitydevelopmentusingC#,whichcanbeappliedtootherenginesandprogramminglanguages.You'llalsobeabletocreateseveralreal-worldprojectstoaddtoyourprofessionalgamedevelopmentportfolio.
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- Other Books You May Enjoy
- Further reading
- Test your knowledge
- Summary
- Post-processing in the URP
- Placing objects in the world
品牌:中圖公司
上架時(shí)間:2021-06-11 17:37:43
出版社:Packt Publishing
本書數(shù)字版權(quán)由中圖公司提供,并由其授權(quán)上海閱文信息技術(shù)有限公司制作發(fā)行