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Unity 2020 By Example
TheUnitygameengine,usedbymillionsofdevelopersaroundtheworld,ispopularthankstoitsfeaturesthatenableyoutocreategamesand3Dappsfordesktopandmobileplatformsinnotime.WithUnity2020,thisstate-of-the-artgameengineintroducesenhancementsinUnitytooling,editor,andworkflow,amongmanyotheradditions.ThethirdeditionofthisUnitybookisupdatedtothenewfeaturesinUnity2020andmoderngamedevelopmentpractices.Onceyou’vequicklygottogripswiththefundamentalsofUnitygamedevelopment,you’llcreateacollection,atwin-stickshooter,anda2Dadventuregame.You’llthenexploreadvancedtopicssuchasmachinelearning,virtualreality,andaugmentedrealitybybuildingcompleteprojectsusingthelatestgametoolkit.Asyouimplementconceptsinpractice,thisbookwillensurethatyoucomeawaywithaclearunderstandingofUnitygamedevelopment.Bytheendofthebook,you'llhaveafirmfoundationinUnitydevelopmentusingC#,whichcanbeappliedtootherenginesandprogramminglanguages.You'llalsobeabletocreateseveralreal-worldprojectstoaddtoyourprofessionalgamedevelopmentportfolio.
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- Summary
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- Placing objects in the world
品牌:中圖公司
上架時間:2021-06-11 17:37:43
出版社:Packt Publishing
本書數字版權由中圖公司提供,并由其授權上海閱文信息技術有限公司制作發行