Hands-On Artificial Intelligence with Unreal Engine
Learninghowtoapplyartificialintelligence(AI)iscrucialandcantakethefunfactortothenextlevel,whetheryou'redevelopingatraditional,educational,oranyotherkindofgame.IfyouwanttouseAItoextendthelifeofyourgamesandmakethemchallengingandmoreinteresting,thisbookisforyou.ThebookstartsbybreakingdownAIintosimpleconceptstogetafundamentalunderstandingofit.Usingavarietyofexamples,youwillworkthroughactualimplementationsdesignedtohighlightkeyconceptsandfeaturesrelatedtogameAIinUE4.Youwilllearntoworkthroughthebuilt-inAIframeworkinordertobuildbelievablecharactersforeverygamegenre(includingRPG,Strategic,Platform,FPS,Simulation,Arcade,andEducational).YouwilllearntoconfiguretheNavigation,EnvironmentalQuerying,andPerceptionsystemsforyourAIagentsandcouplethesewithBehaviorTrees,allaccompaniedwithpracticalexamples.Youwillalsoexplorehowtheenginehandlesdynamiccrowds.Intheconcludingchapters,youwilllearnhowtoprofile,visualize,anddebugyourAIsystemstocorrecttheAIlogicandincreaseperformance.Bytheendofthebook,yourAIknowledgeofthebuilt-inAIsysteminUnrealwillbedeepandcomprehensive,allowingyoutobuildpowerfulAIagentswithinyourprojects.
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