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Chapter 4. Animating the Characters

We are about to embark on one of the most fulfilling adventures of this book. This chapter will begin the process of animating parts of an outdoor scene. This is an exciting part of the learning process, the actual animation of characters and props. If you are new to this type of animation it is quite possible that the processes and habits you form in this chapter will shape the way in which you view animation and go about achieving animation tasks within iClone and possibly other 3D applications.

In this chapter we shall discover:

  • Motion versus animation
  • The timeline, it's importance, and how to use it with key frames
  • Animating characters, hands, and props
  • Character dialog and timing
  • Movement through Point and Click, Director Mode, and Path
  • Blending and editing motions on the timeline

So let's get on with it...

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