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Mastering Game Development with Unreal Engine 4(Second Edition)
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Tomakeabasiccombatgamefromscratch,youwillquicklyoverrideexistingUE4classes,andaddandimplementsimpleC++functionswhilerunningandbuildingthem.Thesearealldiscussedasashortsummaryfornewdevelopersandasaquickrefresherforexperienceddevelopers.Next,youwillbuildacombatplayercharacterwithexpandedcontrols,createlogicforacharacter,swapweapons,attackandmove,bridgeoverscenechangesandtransitions,retaindatabetweenscenes,andmanagethescene-changeprocess.YouwillthenbuildanintelligentenemyAIandaddphysicsbasedparticlesforweaponimpacts.Youwillalsogetacquaintedwithcutting-edgefeaturessuchasVolumetricLightmapsforprecomputedlighting,andAtmosphericandVolumetricFog,tobuildadvancedvisualsinourongoingGitHubproject.Movingon,youwillexplorethetoolsrequiredtobuildanin-gamecut-sceneforamoreprofessionalgameplayexperienceandstorydirection.Alongtheway,youwillimplementasolidgameUI,includingwritingafullin-gameloadandsavesystemthatwillenableplayerstoresumetheirgamefromanypoint.Youwillalsoprepare,build,andworkonVRandARtakingthemfromeditortoreal-world,buildingtwonewprojectsoneineachofthesebrandnewareasofUE4andintegrateclassesfromthemainprojectintoAR!Bytheendofthebook,youwillhavemasteredallmajorUEfeaturesandwillbeabletobringself-imaginedgamestolifethroughUnrealEngine4.18+.
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品牌:中圖公司
上架時間:2021-07-16 17:30:21
出版社:Packt Publishing
本書數字版權由中圖公司提供,并由其授權上海閱文信息技術有限公司制作發行