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Chapter 2. Shape Drawing and Composites

In this chapter, we will cover:

  • Drawing a rectangle
  • Drawing a circle
  • Working with custom shapes and fill styles
  • Fun with Bezier curves: drawing a cloud
  • Drawing transparent shapes
  • Working with the context state stack to save and restore styles
  • Working with composite operations
  • Creating patterns with loops: drawing a gear
  • Randomizing shape properties: drawing a field of flowers
  • Creating custom shape functions: playing card suits
  • Putting it all together: drawing a jet
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