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Chapter 2. Your Characters

You have seen that Blender's 3D game engine can be used to make and play computer games. In this chapter, I will explain how to go about designing your game and how to use Blender to get your model game characters, or 3D environments, to create casual video games.

If you're not good at making models, once you have tested how the character moves in the Blender engine, you can always download the model from the Internet and improve it later.

In this chapter we shall:

  • Learn how to create a library
  • Involve enemies in the game
  • Create a meeting point for the enemy and player

So let's get on with every single thing you want in the game; for example, storylines or levels of quests, characters, enemies, environments, interface designs, and so on.

So if you have your list of items and objects, it is time to decide how to get them.

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