官术网_书友最值得收藏!

Chapter 3. Resource Management

In this chapter, we will be looking at GameMaker's resources and ways to organize and manage them while creating a game. It is extremely important to keep projects organized while creating them. This is because the more resources you add to a project, the more confusing it will become to remember what each one is for and where they are positioned in the resource tree.

The following is the screenshot of an unorganized project:

Resource Management

The following is the screenshot of an organized project:

Resource Management

As you can see, the organized project is well sorted and clearly labeled, whereas the unorganized project has resources spread out and is confusing to look at.

In this chapter, we will look at techniques for organizing resources so that our projects are always as easy as possible to keep track of.

主站蜘蛛池模板: 扬州市| 正安县| 娄底市| 乐陵市| 中阳县| 金秀| 舟曲县| 普陀区| 辉县市| 崇仁县| 攀枝花市| 临海市| 恩施市| 黑龙江省| 长海县| 崇阳县| 江山市| 肥城市| 新化县| 洪泽县| 河池市| 阳谷县| 灌阳县| 内乡县| 南江县| 昌邑市| 涿州市| 泽库县| 淮南市| 石棉县| 松滋市| 乌海市| 吕梁市| 姜堰市| 龙胜| 社旗县| 马山县| 乐昌市| 星子县| 台中市| 邵阳县|