官术网_书友最值得收藏!

  • Cocos2d-x Cookbook
  • Akihiro Matsuura
  • 154字
  • 2021-07-09 20:58:45

Introduction

Cocos2d-x is an open source, cross-platform game engine, which is free and mature. It can publish games for mobile devices and desktops, including iPhone, iPad, Android, Kindle, Windows, and Mac. Cocos2d-x is written in C++, so it can build on any platform. Cocos2d-x is open source written in C++, so we can feel free to read the game framework. Cocos2d-x is not a black box, and this proves to be a big advantage for us when we use it. Cocos2d-x version 3, which supports C++11, was only recently released. It also supports 3D and has an improved rendering performance. This book focuses on using version 3.4, which is the latest version of Cocos2d-x that was available at the time of writing this book. This book also focuses on iOS and Android development, and we'll be using Mac because we need it to develop iOS applications. This chapter explains how to set up Cocos2d-x.

主站蜘蛛池模板: 清涧县| 宣威市| 清流县| 晋宁县| 那坡县| 乐陵市| 岢岚县| 金沙县| 聊城市| 犍为县| 寿宁县| 彭阳县| 黔江区| 嘉义县| 会东县| 阳原县| 无棣县| 东乡族自治县| 沈阳市| 通城县| 同德县| 刚察县| 昌吉市| 定西市| 崇义县| 奉新县| 南澳县| 鹤山市| 宜阳县| 陆丰市| 封开县| 安丘市| 霍邱县| 鹤岗市| 垦利县| 独山县| 威信县| 巴楚县| 日喀则市| 四子王旗| 苏州市|