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Chapter 1. UI Essentials

In this chapter, we will cover the following recipes:

  • Setting up a 2D texture to be a bordered sprite
  • Resizing the UI according to screen size and resolution
  • Adding and placing an image in the UI
  • Adding a circular mask to an image
  • Making an image scrollable
  • Making text scrollable with a vertical slider
  • Selecting buttons through the keyboard
  • Using UI layout components
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