- Programming the BeagleBone
- Yogesh Chavan
- 216字
- 2021-07-23 14:36:48
Chapter 3. Blinking External LEDs
In the previous chapter we programmed onboard LEDs on BeagleBone using BoneScript APIs. As BeagleBone is an embedded device, it can be used in an environment where a keyboard, mouse and monitor might not be available. Rather, most of the times embedded boards do not have these devices. Typical input and output components of embedded boards are LEDs and push-buttons. LEDs can be used as the output device to represent information, for example the board may turn an LED on when there is high system load and turn it off when the system load is low. So, by looking at LEDs we get information about if the system is under high load or not. That is why it is important to program LEDs on BeagleBone so that we can send information as output via LEDs where the monitor is absent. In this chapter, we will continue to program LEDs. We will connect external LEDs and blink them using our BoneScript program. To achieve this, we need to learn about GPIO on BeagleBone.
Here are the topics that will be covered in this chapter:
- What is GPIO?
- BeagleBone GPIO map
- Blinking external LED circuit setup
- Program to blink external LED
- Dancing external LEDs circuit setup
- Program to dance external LEDs
- Mastering Entity Framework Core 2.0
- Kali Linux Web Penetration Testing Cookbook
- Java 9 Concurrency Cookbook(Second Edition)
- Vue.js 3.x從入門到精通(視頻教學版)
- Machine Learning with R Cookbook(Second Edition)
- PHP網絡編程學習筆記
- Nexus規模化Scrum框架
- SSM輕量級框架應用實戰
- Scala程序員面試算法寶典
- 區塊鏈技術與應用
- 從零開始學Linux編程
- 搞定J2EE:Struts+Spring+Hibernate整合詳解與典型案例
- Arduino計算機視覺編程
- Scala編程(第5版)
- Java程序設計與項目案例教程