官术网_书友最值得收藏!

What this book covers

Chapter 1, So, You Want to Develop a Video Game?, is designed to set the expectations of the reader, and get them excited about the journey that they are about to embark on.

Chapter 2, Orientation, is an orientation to the game development environment within Buildbox by touring a template of a basic game.

Chapter 3, Your First Game – Ramblin’ Rover, Part 1, will cover setting up the game's structure and create the first world of our motocross-style game.

Chapter 4, Advanced World Design – Ramblin’ Rover, Part 2, will cover adding advanced controls and obstacles to our first world.

Chapter 5, Menus, UIs, Sound, and More! – Ramblin’ Rover, Part 3, will add the finishing touches to our game by adding menus, user interfaces, and audio.

Chapter 6, Monetization – Ramblin’ Rover, Part 4, will walk through how to set up advertising accounts, and set up your game for in-app advertising. We will also talk about monetization models using coin shops, video rewards, and more!

Chapter 7, Exporting your Game and Compiling for Various Platforms – Ramblin’ Rover, Finale, is followed by the summary of this chapter.

Chapter 8, Building Other Popular Game Types, covers some tips and tricks for making other popular game types with Buildbox.

Chapter 9, Buildbox Tips and Tricks, is a quick reference of procedures for certain tasks and reference a for some settings within Buildbox.

主站蜘蛛池模板: 鄂托克旗| 碌曲县| 砀山县| 西藏| 象山县| 洛宁县| 大厂| 南宫市| 泰兴市| 信丰县| 信丰县| 永吉县| 卓资县| 新民市| 乌兰察布市| 德州市| 吴堡县| 田林县| 临邑县| 涞源县| 聂拉木县| 资阳市| 永定县| 于田县| 洞口县| 固安县| 普兰县| 兴国县| 柳林县| 璧山县| 恭城| 汤原县| 新竹市| 驻马店市| 安图县| 洱源县| 惠安县| 留坝县| 偃师市| 布拖县| 鞍山市|