- Buildbox 2.x Game Development
- Ty Audronis
- 145字
- 2021-07-08 11:46:39
Preface
This book is designed for two purposes.
First, to give you the necessary familiarity with the Buildbox interface, as well as the process of getting your games distributed to players.
Second, to be a reference guide in the future if you find yourself stuck. We tackle many of the most common issues that developers face when using Buildbox.
We use a tutorial method to follow the entire game building process within Buildbox, by leading you through the full process of game development; from design, to development, to distribution, you will gain the necessary knowledge to create your own games. We even cover monetization strategies so that you can make your games profitable!
Whether you're a beginner or an experienced programmer, you’ll find this book helpful while discovering that Buildbox is a great tool for quick-turnaround game creation for mobile and computer games.
- DBA攻堅指南:左手Oracle,右手MySQL
- Practical Internet of Things Security
- Practical DevOps
- Visual Basic程序設計習題解答與上機指導
- JavaScript從入門到精通(第3版)
- Eclipse Plug-in Development:Beginner's Guide(Second Edition)
- 精通網絡視頻核心開發技術
- Java 11 Cookbook
- Python數據結構與算法(視頻教學版)
- PySide 6/PyQt 6快速開發與實戰
- C/C++程序員面試指南
- C語言程序設計習題與實驗指導
- Solutions Architect's Handbook
- Data Manipulation with R(Second Edition)
- Learning Dynamics NAV Patterns