- GeoServer Beginner's Guide(Second Edition)
- Stefano Iacovella
- 177字
- 2021-07-08 09:21:06
Modelling the real world with raster data
Raster data uses a regular tessellation, defining cells where one or more values are uniform. Usually, the cells are square; although, this is not a constraint. Raster data is generally used to represent values continuously changing in the space, that is, a field. You can use a regular tessellation to build a digital elevation model of the Earth's surface. In the following figure, each cell has a height and width of 20 meters, and the value stored is the height above sea level in meters:

Can you use raster data to model real features, such as a river? Yes, you can, but there are some drawbacks you have to consider. The following figure shows a linear feature represented as vector data (the red line) and as raster data (the black and white cells). If your purpose is drawing the shapes on a map, raster data is not a good choice, as raster graphics are resolution dependent. They cannot scale up to an arbitrary resolution without the apparent loss of quality.

- Learning Neo4j
- 算法基礎:打開程序設計之門
- 數據結構與算法JavaScript描述
- 云原生Spring實戰
- 區塊鏈:以太坊DApp開發實戰
- Monitoring Elasticsearch
- Windows內核編程
- Unity 3D/2D移動開發實戰教程
- Illustrator CS6設計與應用任務教程
- Clojure for Java Developers
- IBM Cognos TM1 Developer's Certification guide
- PHP 8從入門到精通(視頻教學版)
- Mastering ArcGIS Server Development with JavaScript
- Unity 5 Game Optimization
- Practical Responsive Typography