官术网_书友最值得收藏!

The Network Messages and Network Operations Areas

These two Areas provide information about Unity's Networking System, which was introduced during the Unity 5 release cycle. The information present will depend on whether the application is using the High-Level API (HLAPI) or Transport Layer API (TLAPI) provided by Unity. The HLAPI is a more easy-to-use system for managing Player and GameObject network synchronization automatically, whereas the TLAPI is a thin layer that operates just above the socket level, allowing Unity developers to conjure up their own networking system.

Optimizing network traffic is a subject that fills an entire book all by itself, where the right solution is typically very dependent on the particular needs of the application. This will not be a Unity-specific problem, and as such, the topic of network traffic optimization will not be explored in this book.

主站蜘蛛池模板: 南溪县| 山丹县| 汽车| 青河县| 信丰县| 岳普湖县| 漠河县| 公安县| 阿克| 遂昌县| 菏泽市| 石门县| 泽普县| 西畴县| 铜梁县| 麻江县| 贡觉县| 威远县| 呼图壁县| 阿鲁科尔沁旗| 永善县| 双牌县| 太康县| 兖州市| 葵青区| 凤山市| 旌德县| 旬阳县| 托克逊县| 黔西县| 谷城县| 连城县| 平湖市| 无极县| 湘阴县| 通辽市| 成都市| 汾西县| 娄烦县| 隆回县| 沙河市|