- Learning C# 7 By Developing Games with Unity 2017(Third Edition)
- Micael DaGra?a Greg Lukosek
- 207字
- 2021-07-02 19:59:40
Getting into the Details of Variables
Initially, computer programming appears difficult to beginners due to the way in which words are used in code. It's not the actual words that cause the problem because, for most of the part, many of the words are the same as those we use in our everyday life. C# is not a foreign language. The main problem is that the words simply don't read like the typical sentences that we are all used to. You know how to say words and how to spell words. What you don't know is where and why you need to put them in that crazy-looking grammar, that is, the syntax that makes up a C# statement.
In this chapter, you will learn some of the basic rules of writing a C# statement. We will also introduce many of the words that C# uses and the proper placement of these words in C# statements when we create our variables.
In this chapter, we will cover the following topics:
- Writing C# statements properly
- Using C# syntax to write variable statements
- The GameObject component's properties
- Using public variables for the Unity Inspector panel
- Naming a variable properly
- Declaring a variable for the type of data it will store
- Advanced Machine Learning with Python
- 程序員面試筆試寶典(第3版)
- LabVIEW Graphical Programming Cookbook
- Photoshop智能手機(jī)APP UI設(shè)計(jì)之道
- OpenCV 3和Qt5計(jì)算機(jī)視覺應(yīng)用開發(fā)
- Java虛擬機(jī)字節(jié)碼:從入門到實(shí)戰(zhàn)
- PLC編程及應(yīng)用實(shí)戰(zhàn)
- Learning Selenium Testing Tools(Third Edition)
- PySide 6/PyQt 6快速開發(fā)與實(shí)戰(zhàn)
- 從零開始學(xué)Linux編程
- ElasticSearch Cookbook(Second Edition)
- 移動(dòng)互聯(lián)網(wǎng)軟件開發(fā)實(shí)驗(yàn)指導(dǎo)
- Python項(xiàng)目實(shí)戰(zhàn)從入門到精通
- 21天學(xué)通C++(第5版)
- Java圖像處理:基于OpenCV與JVM