- Unity 2017 Game AI Programming(Third Edition)
- Ray Barrera Aung Sithu Kyaw Thet Naing Swe
- 174字
- 2021-07-02 19:14:09
To get the most out of this book
- Be sure to download all the sample code for this book! Following along with the examples is crucial to understanding all the concepts covered.
- Brush up on your C# if you're rusty. This book will do its best to not leave anyone behind, but a beginner to intermediate level of understanding of C# and Unity scripting is assumed.
- Experiment! This book covers the core concepts, but all the examples are set up for experimentation. The reader is encouraged to build upon the given examples, to tweak values, assets, and code to achieve new outcomes.
- Be patient. Depending on your skill level or experience, you may find some of these concepts a bit daunting. Be sure to follow the instructions closely, and examine all the provided sample code thoroughly. AI can be a daunting subject, and while this book aims to make you feel comfortable with the core concepts, it's OK if you need to read an example more than once to fully understand all the nuances.
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