目錄(85章)
倒序
- 封面
- 版權信息
- Credits
- About the Authors
- About the Reviewers
- www.PacktPub.com
- Preface
- Chapter 1. Building the Foundation
- Introducing the development environment
- The game loop
- Introducing OpenGL
- Summary
- Chapter 2. Your Point of View
- Plotting your revenge
- Introducing textures
- Putting the pieces together
- Summary
- Chapter 3. A Matter of Character
- Spritely speaking
- Creating sprites
- Rendering
- A moving example
- Using an atlas
- Summary
- Chapter 4. Control Freak
- A penny for your input
- Someone is listening
- Graphical User Interface
- State management
- Summary
- Chapter 5. Hit and Run
- Out of bounds!
- Collideables
- Circular collision detection
- Rectangular collision detection
- Summary
- Chapter 6. Polishing the Silver
- The state of the game
- Making a splash
- What's on the menu?
- Getting some credit
- Working with fonts
- Level up!
- Game over
- Summary
- Chapter 7. Audio Adrenaline
- Bits and bytes
- Revving up your engine
- Initializing FMOD
- Bleeps and bloops
- The sound of music
- Cleaning up the house
- Summary
- Chapter 8. Expanding Your Horizons
- Into the third dimension!
- The camera
- Entering the matrix
- Coding in 3D
- Setting up the OpenGL window
- Summary
- Chapter 9. Super Models
- New Space
- A computer in a computer
- Drawing your weapons
- A modeling career
- Summary
- Chapter 10. Expanding Space
- Creation 101
- Taking control
- Asteroid slalom
- Summary
- Chapter 11. Heads Up
- Mixing things up
- A matter of state
- Creating the user interface
- Summary
- Chapter 12. Conquer the Universe
- A fun framework
- Texture mapping
- Let there be light!
- The skybox
- Advanced topics
- The future
- Summary
- Index 更新時間:2021-07-16 12:44:38
推薦閱讀
- Aftershot Pro:Non-destructive photo editing and management
- 用“芯”探核:龍芯派開發實戰
- 新媒體跨界交互設計
- Cortex-M3 + μC/OS-II嵌入式系統開發入門與應用
- 龍芯應用開發標準教程
- Augmented Reality with Kinect
- Creating Dynamic UI with Android Fragments
- 計算機組裝·維護與故障排除
- Intel FPGA/CPLD設計(高級篇)
- CC2530單片機技術與應用
- Blender Quick Start Guide
- Hands-On Artificial Intelligence for Banking
- Spring Cloud微服務和分布式系統實踐
- 數字媒體專業英語(第2版)
- Blender Game Engine:Beginner's Guide
- Java Deep Learning Cookbook
- 電腦組裝與維護即時通
- 創客電子:Arduino和Raspberry Pi智能制作項目精選
- 計算機組裝與維護立體化教程(微課版)
- 電腦軟硬件維修寶典
- Spring Cloud微服務架構開發
- Deep Learning for Beginners
- 計算機技能大賽指導:調試維修
- Arduino Android Blueprints
- PlayStation?Mobile Development Cookbook
- Lumion 3D Cookbook
- 最新電腦故障排除即時通
- 新硬件主義
- 單片機從入門到實戰(視頻自學版)
- 全圖解電腦組裝與維修實用大全(視頻教程版、Windows 10適用)