- Final Cut Pro X Cookbook
- Jason Cox
- 352字
- 2021-08-05 18:53:12
What this book covers
Chapter 1, Importing Your Media, focuses on making FCPX work for you the way you want it to, with advanced organizational tips as well as how to customize the interface.
Chapter 2, Customizing Your Workfl ow, focuses on getting your media ready for use in FCPX and provides tips on staying organized along the way.
Chapter 3, Basic Editing Mechanics, takes you through some of the fundamental editing tools, to get your video from a vision in your brain to a rough cut form as quickly as possible.
Chapter 4, Enhancing Your Editing, raises the bar a bit by introducing more advanced tools and techniques to accomplish more specialized tasks, such as editing music, creating a multicam edit, and more.
Chapter 5, Sweetening and Fixing Your Sound, teaches you how to read your audio meters and balance your audio, as well as recording voiceovers while working with surround sound, and more.
Chapter 6, Practical Magic: Also Known As Useful Effects, demonstrates some of the most useful and practical effects found in the Effects Browser, and how to install more and accomplish a green screen project.
Chapter 7, Titles, Transitions, and Generators, explores its namesake by revealing some of the deeper, hidden features to seemingly simple extras, which you can add to your project.
Chapter 8, Get Your Movie to Move, will teach users how to play with timing in FCPX, as well as how to animate your media on the screen with keyframes.
Chapter 9, Altering the Aesthetics of Your Image, introduces core color correction and grading concepts with FCPX's all-new Color Board, as well as how to isolate color changes using shape and color masks.
Chapter 10, Getting Your Project Out of FCPX, offers a plethora of options on what to do with your project once you've wrapped up the editing process, including burning optical media, uploading to social media sites, and archival tips and tricks.
Appendix, Working with Motion and Compressor, introduces you to Motion and Compressor interfaces, and also shows you how to publish templates to FCPX and get chapter markers to work for you.
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