- Creating ELearning Games with Unity
- David Horachek
- 124字
- 2021-07-16 12:22:52
Chapter 3. Mission One – Find the Facts
Recall that in the first two chapters, we developed the core technology for a camera, player controls, interactive objects, and a mission-tracking system. Now it's time to apply our technology and make our first learning objective. Our e-learning game will educate the user on the 50 American states, the state flags, and some state trivia. In this chapter, we will assemble the systems we have created thus far and develop our first playable game level—the first of three in our final game.
In this chapter, we will cover the following topics:
- Introducing mission one: find the facts
- Designing games to maximize fun
- Implementing the core classes for mission one
- Playing the level