- Creating ELearning Games with Unity
- David Horachek
- 172字
- 2021-07-16 12:22:48
Conventions
In this book, you will find a number of styles of text that distinguish between different kinds of information. Here are some examples of these styles, and an explanation of their meaning.
Code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles are shown as follows: "The Hat
object will serve as a visual cue for us in this chapter as we refine the controls and camera code."
A block of code is set as follows:
Public float height; Public float desiredDistance; Public float heightDamp; Public float rotDamp;
New terms and important words are shown in bold. Words that you see on the screen, in menus or dialog boxes for example, appear in the text like this: "Under Edit | Render Settings, go to the Skybox Material panel of the Inspector pane, and add one of the skybox materials from the skybox package."
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