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Who this book is for

Web developers will be particularly interested in this next wave of content. Your JavaScript and HTML5 skills are completely transferable to Web3D. Web developers will discover that creating Web3D and 3D graphics is an excellent new skill to add to your resume.

Those looking for an introduction to 3D graphics will find this book an excellent starting point. WebGL can be built quickly using technologies and techniques common to all 3D graphics applications without the complexity, from motion pictures and video games to mobile development.

2D and 3D artists will be very happy working in Web3D. They will enjoy applying their skills in creative ways and exploring the possibilities that WebGL offers, yet with simple examples from the book.

For those who are new to programming, you will find this book to be an excellent starting point. JavaScript has many constructs that are common to all programming languages, yet it does not have the overhead and learning curve of high-level languages such as Java and C++. In addition, 3D graphics is a great way to validate whether a program works and have fun experimenting in it too.

Finally, managers in marketing and research and development and producers involved with content development will appreciate learning the possibilities of WebGL. This book will be an excellent reference and will give you insights into managing Web3D's development with just enough insights into the technology. Managers can expect to learn both fundamental concepts and the capabilities of interactive Web3D for web and mobile applications.

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