- HTML5 Game Development HOTSHOT
- Makzan
- 185字
- 2021-12-08 12:42:43
Conventions
In this book, you will find a number of text styles that distinguish between different kinds of information. Here are some examples of these styles and an explanation of their meaning.
Code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles are shown as follows: "We will enter the following HTML code in the index.html
file."
A block of code is set as follows:
<!DOCTYPE html> <html lang='en'> <head> <meta charset='utf-8'> <title>Color Quest</title> <link rel="stylesheet" href="game.css"> </head> <body> <!-- game content here --> <script src='js/game.js'></script> </body> </html>
When we wish to draw your attention to a particular part of a code block, the relevant lines or items are set in bold:
startLevel: function() { game.quest = new game.Quest(this.currentLevel); game.compositionSeq = []; game.composition = new game.Composition(); game.gameScene.visualize(game.quest); game.gameScene.handleInput(); },
New terms and important words are shown in bold. Words that you see on the screen, in menus or dialog boxes for example, appear in the text like this: "Click on the Compress JavaScript button and the tool generates the compressed code into the text area of the result."
Note
Warnings or important notes appear in a box like this.
Tip
Tips and tricks appear like this.
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