- Learning Game AI Programming with Lua
- David Young
- 123字
- 2021-08-05 17:02:13
Configuring Decoda's run executable
In order for Decoda to execute your sandbox, we need to configure the Decoda project with the following settings. You can access the project settings by navigating to Project | Settings. Typically, we'll have Decoda run the Release version of the sandbox executable for performance. Unless you need to debug the C++ sandbox code and Lua scripts at the same time, it's advisable to run the Release version of your executable.

The configuration of new Decoda project debug settings
Note
Note the relative path for the release executable. The path that Decoda will execute is based on the location of the .deproj
file.
Remember that you have to build the Visual Studio solution before trying to debug with Decoda.
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