- Learning Game AI Programming with Lua
- David Young
- 134字
- 2021-08-05 17:02:12
Creating a new sandbox project
First, to create a new sandbox executable, we need to declare a new Visual Studio demo project within the Premake build scripts. You can add a new sandbox project by opening the SandboxDemos.lua
script and appending a new entry to the SandboxDemos
table. In this case, you can name your my_sandbox
demo or any other name you'd like. The project name will determine the name of the executable that is built:
SandboxDemos.lua
:
SandboxDemos = { "chapter_1_introduction", ... "my_sandbox" };
Note
All the heavy lifting of configuring a sandbox demo actually takes place in the premake.lua
file by the CreateDemoProject
function. The premake.lua
script simply loops over all entries within the SandboxDemos
table and creates the corresponding projects, setting up the source files, project dependencies, library includes, and so on.
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