- Learning Unreal? Engine iOS Game Development
- Muhammad A.Moniem
- 175字
- 2021-07-23 20:12:30
Who this book is for
If you are looking for a book that teaches you the game design of a top selling iOS game, then this is the wrong book to read. If you are looking for a book to help you to prepare you art assets and make animations for your games, again this is the wrong book.
This book is mainly focused on the implantation of any art asset that you will use into the engine and how you can start putting everything together; building blueprints; gameplay logic; adding lots of fun, eye candy, and ear candy to the games; and building those games for testing and publishing on the App Store.
If you are a programmer who wants to switch to Unreal? Engine, or a programmer who is willing to learn the visual scripting, or even just a guy who wants to start making games; this is the correct place for you. The book is friendly with everyone who wants to make iOS games using Epic's technology regardless of their background.
- 少兒人工智能趣味入門:Scratch 3.0動畫與游戲編程
- Learning Python Web Penetration Testing
- 從零構建知識圖譜:技術、方法與案例
- Mastering AWS Lambda
- Java異步編程實戰
- PHP 編程從入門到實踐
- Learning ArcGIS Pro
- Quarkus實踐指南:構建新一代的Kubernetes原生Java微服務
- 零基礎輕松學SQL Server 2016
- Node學習指南(第2版)
- R數據科學實戰:工具詳解與案例分析
- Elasticsearch Essentials
- 人工智能算法(卷1):基礎算法
- Java EE 7 with GlassFish 4 Application Server
- Android移動應用開發項目教程