官术网_书友最值得收藏!

Chapter 4. Building the Untangle Game with Canvas and the Drawing API

One new highlighted feature in HTML5 is the canvas element. We can treat it as a dynamic area where we can draw graphics and shapes with scripts.

Images in websites have been static for years. There are animated GIFs, but they cannot interact with visitors. Canvas is dynamic. We draw and modify the context in the Canvas, dynamically through the JavaScript drawing API. We can also add interaction to the Canvas and thus make games.

In the previous two chapters, we discussed DOM-based game development with CSS3 and a few HTML5 features. In the coming two chapters, we will focus on using new HTML5 features to create games. In this chapter, we will take a look at a core feature, Canvas, and some basic drawing techniques.

In this chapter, we will cover the following topics:

  • Introducing the HTML5 canvas element
  • Drawing a circle in Canvas
  • Drawing lines in the canvas element
  • Interacting with drawn objects in Canvas with mouse events
  • Detecting a line intersection
  • Supporting the drag-n-drop feature in touch devices

The Untangle puzzle game is a game where players are given circles with some lines connecting them. The lines may intersect the others and the players need to drag the circles so that no line intersects anymore.

The following screenshot previews the game that we are going to achieve through this chapter:

You can also try the game at the following URL:

http://makzan.net/html5-games/untangle-wip-dragging/

So let's start making our Canvas game from scratch.

主站蜘蛛池模板: 古丈县| 承德市| 渝中区| 高尔夫| 桐柏县| 宁德市| 银川市| 黄石市| 邵东县| 通道| 本溪市| 吉林市| 江达县| 仪征市| 和平县| 大荔县| 金溪县| 申扎县| 定西市| 临沭县| 横山县| 泌阳县| 塘沽区| 临湘市| 柳河县| 凉山| 台北市| 二连浩特市| 买车| 石狮市| 武威市| 历史| 内江市| 铜梁县| 长岛县| 嵩明县| 湘乡市| 昆明市| 炎陵县| 关岭| 通江县|