- Using Yocto Project with BeagleBone Black
- H M Irfan Sadiq
- 256字
- 2021-07-16 13:57:12
Booting BeagleBone
Now that we have everything set up, we are ready to boot. We can just insert this card, and our board should boot from it. There might be only one issue if you have the eMMC (embedded MultiMediaCard) boot selected by default. You will have to disable it by booting up the board from the images you already have and renaming the MLO file from the eMMC partition. Alternatively, you can simply execute the following two commands on the u-boot prompt. To stop at the u-boot prompt, simply press Enter after powering up the board before timeout:
# mmc dev 1 # mmc erase 0 512
The first command will select the eMMC card, and the second one will do the erasing so that BeagleBone doesn't try to boot from eMMC.
Insert our prepared SD card and power up BeagleBone. You should get an output similar to the following one on minicom:
Booting from mmc ... ## Booting kernel from Legacy Image at 82000000 ... Image Name: Linux-3.14.0-yocto-standard Image Type: ARM Linux Kernel Image (uncompressed) Data Size: 4985768 Bytes = 4.8 MiB Load Address: 80008000 Entry Point: 80008000 Verifying Checksum ... OK ## Flattened Device Tree blob at 88000000 Booting using the fdt blob at 0x88000000 Loading Kernel Image ... OK Loading Device Tree to 8fff5000, end 8ffff207 ... OK Starting kernel …
Finally, we will land in our BeagleBone prompt:
Poky (Yocto Project Reference Distro) 1.6.1 beaglebone /dev/ttyO0 beaglebone login:
Enter root
as user, and you are in as the root user:
root@beaglebone:~#
- Go Web編程
- Intel Galileo Essentials
- Spring技術內幕:深入解析Spring架構與設計
- Getting Started with ResearchKit
- 軟件界面交互設計基礎
- AWS Serverless架構:使用AWS從傳統部署方式向Serverless架構遷移
- Visual Basic程序設計教程
- Eclipse Plug-in Development:Beginner's Guide(Second Edition)
- 算法訓練營:提高篇(全彩版)
- Python深度學習原理、算法與案例
- Cocos2d-x Game Development Blueprints
- 工業機器人離線編程
- Hadoop大數據分析技術
- Building Business Websites with Squarespace 7(Second Edition)
- 基于GPU加速的計算機視覺編程:使用OpenCV和CUDA實時處理復雜圖像數據