目錄(77章)
倒序
- 封面
- 版權(quán)信息
- Credits
- Foreword
- About the Author
- Acknowledgments
- About the Reviewers
- www.PacktPub.com
- Preface
- Chapter 1. Welcome to Yocto Project and BeagleBone Black
- Setting up a host environment
- Obtaining Yocto Project
- Let's build for BeagleBone
- Creating partitions and formatting the SD card
- Copying images to the card
- Hardware setup
- Serial setup
- Booting BeagleBone
- More about configuration files
- Summary
- Chapter 2. What's BitBake All About?
- A brief history of BitBake
- Legacy tools and BitBake
- BitBake execution
- BitBake options
- Summary
- Chapter 3. Creating the helloworld Recipe
- Creating helloworld
- Contents of the helloworld recipe
- Building a recipe
- Build directories
- Tasks
- Deploying helloworld
- Summary
- Chapter 4. Adding Multimedia to Your Board
- Introducing gaku
- The recipe for gaku
- GStreamer recipes' short trip
- Action time
- Summary
- Chapter 5. Creating and Exploring Layers
- Layer creation using script
- Contents of layers
- Conditional selection based on layers
- Append files
- Packagegroups
- Summary
- Chapter 6. Your First Console Game
- Hardware requirements
- Pacman4Console
- Let's develop our recipe
- Adding a package to the root filesystem
- Summary
- Chapter 7. Turning BeagleBone into a Home Surveillance System
- Problem statement
- Requirements
- Existing solutions / literature survey
- Selected solution
- Let's start the fun
- Client side
- Get ready for running and surprises
- Further enhancements
- Summary
- Chapter 8. BeagleBone as a Wi-Fi Access Point
- Problem statement / use case
- Requirements
- Literature survey
- Our strategy
- Enabling kernel support
- Required packages
- Changing upstart scripts
- Recipe Hotspot-yb
- Enabling hotspot-yb
- Managing in packagegroups
- Knowing the issues/enhancements
- Summary
- Index 更新時間:2021-07-16 13:57:24
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