- Building an FPS Game with Unity
- John P. Doran
- 454字
- 2021-07-09 21:09:43
About the Reviewers
Schuyler L. Acosta is a graduate from the Art Institute of California, San Francisco, with a bachelor of science in game art and design. In his free time, he enjoys working on 2D/3D portfolio projects. This is his first book review. His other passion besides art is music, playing the piano and electric/acoustic guitar.
Alex Madsen is a Gameplay Programmer at Pure Arts Ltd., Shanghai. He is a tech enthusiast that loves finagling with anything that is based on computers: Arduino, Linux, and the like. He started his career programming Excel spreadsheets for a rural Alberta tree farm, and got an opportunity to work in Shanghai.
He works at Pure Arts Ltd., Shanghai.
Tony Pai is an indie game developer from Taiwan. He learned Unity for about a year and a half and is now working with his friends to make games. They released two games to date, The Guys and Elpis. This is his first book review.
Chittersu Raghu Vamsi is a professional programmer, game developer, analyst, and designer. He has a computer science background, which he pursued at one of the most reputed colleges in India, BITS Pilani. He has an experience of over 3 years in the field of game development. He has done projects on machine learning and artificial intelligence. His other interests include reading novels, making short films, and writing articles.
Nevin Vu graduated with a diploma in game design. While he was out to complete his diploma, he gained valuable experience by interning at Panasonic Avionics, Singapore. He is currently pursuing a degree in computer science to ensue his passion in programming. Upon graduation, he hopes to work in the video game industry to contribute to the gaming development community with his knowledge in programming. He has developed various games from platforms to FPS games, which are available on his website, http://www.n3evin.com.
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