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Chapter 1. Getting Started

In this chapter, we're going to see what Haxe is, how it will enable you to create awesome multiplatform games, and then we'll install all of the tools we'll need to develop with. After setting things up, we'll work with a quick Hello World example to make sure that everything works and we're ready to start making games!

Here's a rundown of the sections in this chapter:

  • What's Haxe?
  • Installation
  • Setting up target platforms
  • Hello World
  • Summary
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