- Building a Game with Unity and Blender
- Lee Zhi Eng
- 181字
- 2021-07-30 10:19:21
Building a Game with Unity and Blender
Copyright ? 2015 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.
First published: November 2015
Production reference: 1251115
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-78528-214-0
- 零基礎(chǔ)學(xué)Visual C++第3版
- Hands-On Data Structures and Algorithms with JavaScript
- Java編程指南:基礎(chǔ)知識、類庫應(yīng)用及案例設(shè)計
- INSTANT CakePHP Starter
- Unity Shader入門精要
- Visual Basic程序設(shè)計實驗指導(dǎo)(第4版)
- Python極簡講義:一本書入門數(shù)據(jù)分析與機(jī)器學(xué)習(xí)
- LabVIEW虛擬儀器程序設(shè)計從入門到精通(第二版)
- Android移動應(yīng)用開發(fā)項目教程
- Mastering Leap Motion
- 數(shù)字媒體技術(shù)概論
- Python數(shù)據(jù)科學(xué)實踐指南
- Using Yocto Project with BeagleBone Black
- Python深度學(xué)習(xí)(第2版)
- HTML5程序設(shè)計基礎(chǔ)教程