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About the Author

Joanna Lee has more than 8 years of experience in game development. She has designed and programmed various video games. She first started working with Unreal's game engine in 2005 and is very excited to be able to author a book about the newest Unreal Engine 4. She has also worked with many other engines as well as reviewed books and videos on Cry Engine 4.

I would like to thank my parents and sister for their constant support in my game development journey and my brother, Jerome, who first drew me into the world of gaming. I also want to thank all my ex-colleagues and managers for their patience while teaching me about developing games and making each work day a pleasure.

Lastly, I would also like to thank the amazing team at Packt Publishing for guiding me through the publishing process and making this book possible.

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