- Learning Unreal Engine Game Development
- Joanna Lee
- 130字
- 2021-07-16 12:43:05
Creating a new project
In this chapter, we will use the Blueprint First Person template to create our first game project.
The steps to create a new Blueprint First Person Project are as follows:
- Launch Unreal Engine 4.
- Select the New Project tab.
- Select Blueprint and then First Person.
- Choose a name and path for the project (or leave it as the default
MyProject
). - Click on Create Project.
Ensure that the With Starter Content option is selected.
On creation of the project, the default example level for Blueprint First Person will load. The following screenshot shows how the default level looks:

Using the preset project type with the example level, the first thing you'll probably want to do is run the level and see what the default game level contains.
推薦閱讀
- 程序員面試筆試寶典(第3版)
- R語言數據分析從入門到精通
- Mastering ServiceStack
- Learning Spring 5.0
- 大學計算機基礎實驗教程
- 深入淺出Spring Boot 2.x
- MySQL數據庫管理與開發(慕課版)
- Visual C++數字圖像處理技術詳解
- Rust Essentials(Second Edition)
- Apache Kafka Quick Start Guide
- 領域驅動設計:軟件核心復雜性應對之道(修訂版)
- 基于Struts、Hibernate、Spring架構的Web應用開發
- Spring MVC+MyBatis開發從入門到項目實踐(超值版)
- 機器學習微積分一本通(Python版)
- Arduino可穿戴設備開發