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  • C++ Windows Programming
  • Stefan Bj?rnander
  • 57字
  • 2021-07-14 10:03:20

Summary

In this chapter, we developed a Tetris game. You looked into timing and randomization, as well as a new coordinate system, more advanced drawing, how to catch keyboard events, and how to write text.

In Chapter 4, Working with Shapes and Figures, we will develop a drawing program capable of drawing lines, arrows, rectangles, and ellipses.

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