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Chapter 2. Development Environment

In this chapter, we will start building our application based on microservices now that we know why microservices are necessary for the development of our application and the advantages we can enjoy if we base the application on microservices.

The application that we will develop in this book (which is similar to Pokemon GO) is called Finding secrets. This application will be like a game using geolocation to find different secrets around the world. The entire world keeps a lot of hidden secrets and the players will have to find them as soon as possible. There are 100 different kinds of secrets, and they will generate and appear in different parts of the world every day, so the players will be able to find them by walking around different areas and checking to see if there are any kind of secrets nearby.

The secrets will be saved in the application wallet and if the player finds a secret that they already have in their wallet, they will not be able to collect it.

The players will be able to duel against other players if they are close. The duel consists of throwing a dice to get the highest number, and the player who loses will give a random secret to the other player.

In the subsequent chapters, the specific functions will be more detailed, but in this chapter, we only need to know how the applications works in order to have a general overview of the entire application to start building the basic platform based on microservices.

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