- HoloLens Beginner's Guide
- Jason Odom
- 103字
- 2021-07-02 23:35:12
What you need to develop for the HoloLens
The HoloLens development environment breaks down into two primary tools, Unity and Visual Studio. Unity is the 3D environment that we will do most of our work in; this includes adding holograms, creating user interface elements, adding sound and particle systems, and other things that bring a 3D program to life.
Visual Studio on the other hand is the glue that makes everything work. Here, we write scripts or machine code to make our 3D creations come to life and add a level of control and immersion that Unity cannot produce on its own.
推薦閱讀
- C語言程序設(shè)計習(xí)題解析與上機指導(dǎo)(第4版)
- 軟件項目管理(第2版)
- 騰訊iOS測試實踐
- JavaScript 網(wǎng)頁編程從入門到精通 (清華社"視頻大講堂"大系·網(wǎng)絡(luò)開發(fā)視頻大講堂)
- Flash CS6中文版應(yīng)用教程(第三版)
- Blender 3D Incredible Machines
- Visual Basic程序設(shè)計與應(yīng)用實踐教程
- OpenStack Networking Essentials
- Distributed Computing in Java 9
- ASP.NET求職寶典
- DB2SQL性能調(diào)優(yōu)秘笈
- TypeScript全棧開發(fā)
- 算法超簡單:趣味游戲帶你輕松入門與實踐
- 算法學(xué)習(xí)與應(yīng)用從入門到精通
- 瘋狂Ajax講義(第3版)