官术网_书友最值得收藏!

Game Maker Studio

Game Maker Studio (originally names Animo and later Game Maker) is an event-driven game creation system created by Mark Overmars in Delphi programming language in 1999. Originally created for 2D animations, it quickly moved up high on to being a very robust and easy-to-use drag-drop tool for creating 2D games.

Game Maker Studio uses pre-defined events to create actions in the game, which makes it very easy for developers to create games without needing prior knowledge of programming and coding stuff. The tool comes with a sandboxed language called Game Maker Language (GML), which allows developers to define custom and more complex behaviors for their games.

The Game Maker Studio comes with a clean and slick user interface that lets developers build and deploy their games on Windows, macOS X, Ubuntu, HTML5, Android, iOS, Windows Phone 8, and Tizen. The latest version also introduced Xbox One and PlayStation deployment.

Tizen is the open source operating system (OS) of everything, including mobiles, wearables, in-vehicle infotainment, and TV.
Figure 1.5 Game Maker Studio Interface
主站蜘蛛池模板: 大冶市| 乐陵市| 定襄县| 永兴县| 神农架林区| 商都县| 尖扎县| 广宁县| 东宁县| 南投市| 汉源县| 乌海市| 赫章县| 武夷山市| 铁岭县| 贡觉县| 新干县| 灵台县| 安远县| 丹寨县| 佛坪县| 龙口市| 宾川县| 隆德县| 大港区| 高雄市| 方正县| 漯河市| 仙桃市| 玉门市| 安康市| 黑水县| 错那县| 河南省| 顺昌县| 鄂尔多斯市| 徐汇区| 平遥县| 英吉沙县| 马龙县| 开平市|