官术网_书友最值得收藏!

Multicasting

In the previous sections, we learned how to establish a connection and exchange data between one machine and another; this is known as point-to-point communication. But, what if we want to broadcast data over the network to multiple clients? In that case, a subset of the OP protocol that supports multicasting comes in handy.

To broadcast over multicast IP addresses using multicasting, UDP packets are used. Any client listening to a broadcasting IP will receive a broadcasted data packet. A good example of multicasting is broadcasting a video as well as audio of special events over the internet.

Using the java.net.MulticastSocket class, multicasting is possible. This class is an extension of the DatagramSocket class. Any class can create a MulticastSocket object and invoke the joinGroup() method to be able to join the specific multicasted session, as shown in the following code:

MulticastSocket soc = new MulticastSocket(1400);
InetAddress grp = InetAddress.getByName("172.0.114.0");
soc.joinGroup(grp);

After the connection with the multicast session is established, the multicast channel will provide the broadcasted data that can be read by the program:

DatagramPacket pkt;
for (int i = 0; i < 5; i++) {
byte[] buff = new byte[256];
pkt = new DatagramPacket(buff, buff.length);
soc.receive(pkt);
String rcvdString = new String(pkt.getData());
System.out.println("Quote: " + rcvdString);
}

Using the leaveGroup() method, one can disconnect from the session after the broadcast is completed or whenever one is willing to stop the multicast, as follows:

soc.leaveGroup(grp);
soc.close();

Using the thesend() method of MulticastSocket, data can be sent to other listening threads on the multicast channel.

Other examples where multicasting can be used are shareable whiteboards, synchronization tasks between application servers, and load balancing. Since a multicast IP is generally UDP-based, one should be ready for the possibility of losing partial/full data and deal with it gracefully. Also, if a client possesses the capacity to synchronize itself to the ongoing multicast at any time it wants to join, they can choose to join the multicast session at different points of time.

主站蜘蛛池模板: 荔波县| 商洛市| 阳江市| 高安市| 宁都县| 浦县| 苍山县| 嘉善县| 科技| 花莲市| 白朗县| 菏泽市| 清苑县| 石棉县| 黄梅县| 古交市| 湟源县| 南平市| 礼泉县| 得荣县| 凤山市| 安福县| 弥勒县| 和林格尔县| 广元市| 清涧县| 二手房| 手游| 庄河市| 济南市| 兰西县| 新丰县| 留坝县| 伊宁县| 沅江市| 义马市| 彭山县| 西峡县| 仙游县| 乾安县| 兴隆县|