- Mastering Unity 2017 Game Development with C#(Second Edition)
- Alan Thorn
- 96字
- 2021-07-02 15:38:30
Textures - Never use lossy compression
Always save your textures in lossless formats, such as PNG, TGA, or PSD; avoid lossy formats such as JPG, even though they're typically smaller in file size. JPG may be ideal for website images or for sending holiday snaps to your friends and family but for creating video game textures, they are problematic--they lose quality exponentially with each successive save operation. By using lossless formats and removing JPG from every step of your workflow (including the intermediary steps), your textures can remain crisp and sharp:

Saving textures to PNG files
推薦閱讀
- Learning Cython Programming
- Python科學計算(第2版)
- Django開發從入門到實踐
- Spring Boot+Spring Cloud+Vue+Element項目實戰:手把手教你開發權限管理系統
- C語言程序設計
- JSP開發案例教程
- Jenkins Continuous Integration Cookbook(Second Edition)
- Visual Foxpro 9.0數據庫程序設計教程
- Vue.js 2 Web Development Projects
- Spring Boot+MVC實戰指南
- C語言程序設計
- Learning Unreal Engine Game Development
- 嵌入式C編程實戰
- 新手學ASP.NET 3.5網絡開發
- VC++ 2008專題應用程序開發實例精講