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Summary

Wow! This chapter was intense! There was a lot to cover, as this chapter set the groundwork that will be used throughout the rest of this book.

In this chapter, we discussed the following topics:

  • Creating UI Canvases and setting their properties
  • Creating UI Panels and setting their properties
  • Using the Rect Tool and Rect Transform component
  • Properly setting anchor and pivot points
  • Creating and laying out a basic HUD
  • Creating a background image
  • Setting up a basic pop-up menu

The next chapter will cover how to create different automatic layouts that will let us line up our UI in grids.

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