- Unity 2018 Shaders and Effects Cookbook
- John P. Doran Alan Zucconi
- 52字
- 2021-06-18 19:04:19
See also
- If you would like to know more about the inner workings of how textures are mapped to a 3D surface, you can read the information available at http://developer.nvidia.com/CgTutorial/cg_tutorial_chapter03.html.
- For a complete list of the options available when importing a 2D texture, you can refer to the following website: http://docs.unity3d.com/Manual/class-TextureImporter.html
推薦閱讀
- OpenStack Cloud Computing Cookbook(Third Edition)
- Spring Cloud Alibaba核心技術(shù)與實(shí)戰(zhàn)案例
- 微服務(wù)與事件驅(qū)動(dòng)架構(gòu)
- The DevOps 2.4 Toolkit
- R語(yǔ)言與網(wǎng)絡(luò)輿情處理
- Visual Foxpro 9.0數(shù)據(jù)庫(kù)程序設(shè)計(jì)教程
- Hack與HHVM權(quán)威指南
- Yii2 By Example
- Learning TypeScript
- Selenium Essentials
- Perl 6 Deep Dive
- 零基礎(chǔ)入門Python數(shù)據(jù)分析與機(jī)器學(xué)習(xí)
- Building RESTful Web Services with PHP 7
- 新手學(xué)Visual C
- Machine Learning with R Cookbook