官术网_书友最值得收藏!

Summary

The main advantage of using a GPU over a CPU is its increased throughput, which means that we can execute more parallel code simultaneously on GPU than on a CPU; a GPU cannot make recursive algorithms or nonparallelizable algorithms somewhat faster. We see that some tasks, such as the example of building a house, are only partially parallelizable—in this example, we couldn't speed up the process of designing the house (which is intrinsically serial in this case), but we could speed up the process of the construction, by hiring more laborers (which is parallelizable in this case).

We used this analogy to derive Amdahl's Law, which is a formula that can give us a rough estimate of potential speedup for a program if we know the percentage of execution time for code that is parallelizable, and how many processors we will have to run this code. We then applied Amdahl's Law to analyze a small program that generates the Mandelbrot set and dumps it to an image file, and we determined that this would be a good candidate for parallelization onto a GPU. Finally, we ended with a brief overview of profiling code with the cPython module; this allows us to see where the bottlenecks in a program are, without explicitly timing function calls.

Now that we have a few of the fundamental concepts in place, and have a motivator to learn GPU programming, we will spend the next chapter setting up a Linux- or Windows 10-based GPU programming environment. We will then immediately dive into the world of GPU programming in the following chapter, where we will actually write a GPU-based version of the Mandelbrot program that we saw in this chapter.

主站蜘蛛池模板: 巨鹿县| 缙云县| 沈阳市| 广宗县| 开鲁县| 开原市| 醴陵市| 荥经县| 丰都县| 新昌县| 巴南区| 晋宁县| 京山县| 灌南县| 兴安盟| 周至县| 庆元县| 涪陵区| 泾川县| 高青县| 湘潭县| 乡城县| 盘锦市| 宜春市| 收藏| 博兴县| 连山| 诏安县| 阿克苏市| 淮南市| 莱芜市| 四川省| 石阡县| 天气| 庆安县| 斗六市| 正阳县| 三明市| 大余县| 永城市| 滨州市|