官术网_书友最值得收藏!

What this book covers

Chapter 1, Hello Rust!, gives a short recap of the Rust programming language and what changed in the 2018 edition.

Chapter 2, Cargo and Crates, discusses Rust's cargo build tool. We will explore the configuration as well as the build process and modularization options.

Chapter 3, Storing Efficiently, looks at how in Rust, knowing where values are stored is not only important for performance, but also important for understanding error messages and the language in general. In this chapter, we think about stack and heap memory.  

Chapter 4, Lists, Lists, and More Lists, covers the first data structures: lists. Using several examples, this chapter goes into variations of sequential data structures and their implementations.

Chapter 5, Robust Trees, continues our journey through popular data structures: trees are next on the list. In several detailed examples, we explore the inner workings of these efficient designs and how they improve application performance considerably. 

Chapter 6, Exploring Maps and Sets, explores the most popular key-value stores: maps. In this chapter, techniques surrounding hash maps; hashing; and their close relative, the set; are described in detail. 

Chapter 7, Collections in Rust, attempts to connect to the Rust programmer's daily life, going into the details of the Rust std::collections library, which contains the various data structures provided by the Rust standard library.

Chapter 8, Algorithm Evaluation, teaches you how to evaluate and compare algorithms. 

Chapter 9, Ordering Things, will look at sorting values, an important task in programming—this chapter uncovers how that can be done quickly and safely.

Chapter 10Finding Stuff, moves onto searching, which is especially important if there is no fundamental data structure to support it. In these cases, we use algorithms to be able to quickly find what we are looking for. 

Chapter 11Random and Combinatorial, is where we will see that, outside of sorting and searching, there are many problems that can be tackled algorithmically. This chapter is all about those: random number generation, backtracking, and improving computational complexities.

Chapter 12Algorithms of the Standard Library, explores how the Rust standard library does things when it comes to everyday algorithmic tasks such as sorting and searching.

主站蜘蛛池模板: 江西省| 柳河县| 库尔勒市| 揭阳市| 荥阳市| 长兴县| 太康县| 越西县| 家居| 安远县| 商南县| 大理市| 高台县| 禹城市| 清镇市| 磴口县| 山东| 巨野县| 井冈山市| 彭州市| 自贡市| 黄冈市| 长兴县| 开鲁县| 芦山县| 通州区| 财经| 德令哈市| 精河县| 昌都县| 漳州市| 邛崃市| 凉山| 彰化市| 五河县| 吴堡县| 任丘市| 资阳市| 新平| 泸溪县| 临夏市|