官术网_书友最值得收藏!

Plugins

Plugins are new to Drupal 8 and are an elegant solution to an important problem— encapsulating functionality. Right off the bat, you should not confuse them with things such as the WordPress plugins, which are more akin to Drupal modules. Instead, you should think of plugins as components of reusable code that can be used and managed by a central system. Typically, they are used when a system handles a task in a certain way (plugin A) but allows other modules to provide different ways to handle that task (plugin B or C).

You can also look at plugins as being opposite to entities: not used for data storage, but for functionality. Instead of creating a type of data that gets stored, you create a type of functionality that is used. The two usually work hand in hand, especially when it comes to manipulating the data in different ways.

An important aspect of how they work is their discoverability. Most plugin types (but definitely not all) are discovered via something called Annotations. Annotations are a form of DocBlock comments, borrowed from the Doctrine library (http://docs.doctrine-project.org/projects/doctrine-common/en/latest/reference/annotations.html), by which we can describe classes, methods, and even properties with certain metadata. This metadata is then read to determine what that item is without the need for instantiating the class. In Drupal 8, we use annotations only at a class level to denote that it is a plugin implementation with certain characteristics. That is how most plugins are discovered in Drupal 8.

The second most common discoverability method for plugins is via a YAML file, and a popular example of those are menu links (as we will see later in the book). However, for now, you should know that plugins are very widely used, and we will create quite a few plugins in this book.

Plugins are a great new extension point for developers to add their own functionality and are a critical subsystem in Drupal 8. Every Drupal 8 developer needs to be comfortable with the plugin system.

主站蜘蛛池模板: 宁晋县| 白河县| 嘉黎县| 芦溪县| 井冈山市| 汤阴县| 盐池县| 福泉市| 茌平县| 台安县| 宁国市| 德庆县| 龙门县| 吉林市| 高密市| 佳木斯市| 旅游| 定安县| 东丽区| 田东县| 临城县| 资中县| 格尔木市| 伊宁县| 台南县| 铜山县| 霍山县| 治县。| 莆田市| 嘉荫县| 新昌县| 闻喜县| 黔江区| 定日县| 沈阳市| 文登市| 黎川县| 汾西县| 襄城县| 仙居县| 咸阳市|