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Introduction

The ability to interface with a device through touch and gestures is one of the stand-out features of mobile computing and the Flash platform has full support for both multitouch and gestures on Android. This chapter will cover different ways of intercepting and reacting to user interaction whether it be through simple touch points or complex gestures, along with more traditional physical and virtual keyboard input. Making good use of this is essential to a smooth experience on mobile Android devices.

All of the recipes in this chapter are represented as pure ActionScript 3 classes and are not dependent upon external libraries or the Flex framework. Therefore, we will be able to use these examples in any IDE we wish.

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