- Flash Development for Android Cookbook
- Joseph Labrecque
- 99字
- 2021-04-02 19:15:19
Chapter 2. Interaction Experience: Multitouch, Gestures, and Other Input
This chapter will cover the following recipes:
- Detecting supported device input types
- Detecting whether or not a device supports multitouch
- Verifying specific gesture support for common interactions
- Using gestures to zoom a display object
- Using gestures to pan a display object
- Using gestures to swipe a display object
- Using gestures to rotate a display object
- Accessing raw touchpoint data
- Creating a custom gesture based upon touchpoint data
- Emulating the Android long-press interaction
- Invoking the virtual keyboard programmatically
- Responding to Android soft-key interactions
- Responding to trackball and D-Pad events
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