官术网_书友最值得收藏!

Time for action – Journey to the Unity Script Reference

The Unity Script Reference is like a dictionary that contains every single word of Unity JavaScript we'll ever need. It's organized extremely well, is searchable, and has hyperlinks to related sections. Look that up in your Funk and Wagnalls.

  1. Make sure that the Ball is still selected.
  2. Find the Mesh Renderer component of the Ball in the Inspector panel.
  3. Click on the blue book icon with the question mark on it to open the manual.

Your default browser should open, and the Mesh Renderer page of the Unity manual will load. Note that you're not viewing this information online. These are HTML files stored locally on your computer that Unity displays in your browser. You can find this same Unity manual online at this address: http://unity3d.com/support/documentation/Manual/index.html.

The manual tells you how to work with the things that you see in the Unity interface. The page you're looking at now tells you everything you always wanted to know about the Mesh Renderer component. Click on the Scripting button at the top-right of the page; the Unity Script Reference should appear.

As we want to explore the Renderer class, type the word Renderer into the search field at the top-left of the page. (My browser asked me to enable ActiveX controls to view the page; yours might do the same). Click on the link to the Renderer class at the top of the resulting list.

主站蜘蛛池模板: 石棉县| 苍梧县| 新巴尔虎左旗| 伊宁县| 德州市| 乌鲁木齐县| 万州区| 兴和县| 梁平县| 泊头市| 大悟县| 荥经县| 乌鲁木齐县| 上虞市| 汨罗市| 侯马市| 建宁县| 赤水市| 威信县| 延安市| 正宁县| 裕民县| 郁南县| 留坝县| 龙川县| 德保县| 九寨沟县| 江孜县| 嘉黎县| 会泽县| 新宁县| 嵊州市| 中超| 浪卡子县| 四会市| 桐城市| 永德县| 南漳县| 靖江市| 镇康县| 阜新市|