- Libgdx Cross/platform Game Development Cookbook
- David Saltares Márquez Alberto Cejas Sánchez
- 259字
- 2021-04-02 20:33:40
Introduction
Before thinking about how to render an animated character onscreen, it is very important that you prepare all the required tools to create cross-platform applications with Libgdx and understand its basic principles. This is, precisely, the purpose of this initial chapter.
First, we will cover how to install everything that is required for the three major operating systems, Windows, Mac, and GNU/Linux. Though we all know you want to go straight to the fun bit, a stable and productive working environment is vital in order to avoid future headaches. After we make sure that all is in order by testing a sample project, it will be time to take a closer look at how all Libgdx projects are structured.
Often, a developer wants to use a newer version of Libgdx or some third-party library because it includes an incredible feature or solves a problem they were losing sleep over. For these reasons, it will prove very useful to know how to properly update a project so as to enjoy some fresh goodies.
Finally, as you are probably very much aware, using source control for every single one of your endeavors is surely a life saver. Not only does it give us a backup system straightaway, but it also empowers us to share and keep track of the changes in the repository. This is extremely useful when you want to blame someone else for something that went wrong! In this chapter, we will show how to efficiently use source control with a Libgdx project using Git as an example.
- SQL Server 2016 數據庫教程(第4版)
- Microsoft SQL Server企業級平臺管理實踐
- 從零開始學Hadoop大數據分析(視頻教學版)
- Mastering Ninject for Dependency Injection
- 數據化網站運營深度剖析
- 深入淺出MySQL:數據庫開發、優化與管理維護(第2版)
- Sybase數據庫在UNIX、Windows上的實施和管理
- LabVIEW 完全自學手冊
- SQL應用及誤區分析
- INSTANT Apple iBooks How-to
- 數據修復技術與典型實例實戰詳解(第2版)
- 企業大數據處理:Spark、Druid、Flume與Kafka應用實踐
- 算力經濟:從超級計算到云計算
- Microsoft Dynamics NAV 2015 Professional Reporting
- 數據之美:一本書學會可視化設計